Command and Conquer Level Level Name: Subversion Created By: Al Paterson a.k.a.'Blitz' (al.paterson@ukonline.co.uk) Soon to be (alpat@globalnet.co.uk) Release Date: 5th March, 1996 Completion Time: Quite long Map information: Large (62x59), temperate theatre. Player: GDI Difficulty: Hard Filename: Subversion.ZIP File contents: Sub.INI,Sub.map,MISSION.INI,SAVEGAME.014,Sub.TXT Hardware used: Pentium 100Mhz Software used: CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer Tested on Command and Conquer v1.20 (English version). Level replacement ----------------- You can use this with any level, but I suggest the last one so you get a decent tech level. Mission Description ------------------- One of our best engineers has defected to NOD, taking with him the plans to one of our most advanced units. We have tracked him down to a tech centre within a large NOD base. You must destroy the NOD presence in this area so that our technology remains secret. Kane has the beach guarded, but we have managed to get one Commando into the area. Use him to destroy the Hand of NOD in the SE corner so we can land reinforcements. We will let off a flare in this area to guide you. Level Description ----------------- Kane has persuaded one of our top engineers to join him, and give him the secrets of GDI. He has taken him to a tech centre to work on our technology. To keep it safe all of the NOD units and structures in this area must be destroyed. Level Tips (only read if you're having problems) ------------------------------------------------ -Move the commando down, but beware because you will walk into a small NOD base. Go round the left side of it, and down to blow up the Hand of NOD lit up in the SE corner. -Beware, there are rocket men hidden in trees. -Look out for the arty that hunts your commando just as you get the MCV. -You won't get nuked - I think nukes are unfair. -Guard your harvesters well. Usage ----- For those who don't want to bother messing around editing files, a savegame has been supplied that was taken the instant the level started. Simply copy this file (SAVEGAME.014) into your Command and Conquer directory (rename it if you don't want to lose one of your savegames). Then go to 'load game', and click on 'Subversion - Al Paterson'. You will not be able to restart the mission if you do this, you will have to re-load it if you need to try again. If you choose this method, you can ignore the next part. However, to get the full extent of the stuff , you can copy the rest of the files to the directory (MISSION.INI, Sub.INI, Sub.map are the vital ones). Use mixman to overwrite the old level 15B. To run it, load a previously saved mission in the 15B level of GDI, or the saved game included. Then abort, and restart the mission. To edit/view the level using CCMAP, you simply copy Sub.ini, and Sub.map to the ccmap directory, and type: ccmap sub Thanks to all the people who wrote the stuff I used. Thanks to all the people who playtested the level. Finally, I hope you like this mission. Al Paterson a.k.a. 'Blitz' (al.paterson@ukonline.co.uk) Soon to be (alpat@globalnet.co.uk) England